Stylized Environment with Fiat 500

Fiat solo turntable

Fiat 500 with texture sheets

Fiat 500 with texture sheets

Asset breakdown

Asset breakdown

Texture sheets

Texture sheets

Handpainted Skysphere that changes hues according to the directional light

Water shader with edge detection, aka "foam".

Stylized environment made in Maya and rendered in Unreal Engine 5. I handpainted the Fiat 500 in Substance Painter which was my main focus for this project. I learned a lot about Unreal through this journey, I created a stylized water shader with edge awareness to add some foam details. To add to the stylized look, I painted some clouds and used the skysphere blueprint to change the speed of the clouds, daytime, etc. I also used RVTs for the grass material so that the grass mesh catches the color information of the landscape.